
Rock Crusher
Demo Notice: this game is still in development, what you play in the browser or download files is just a demo.
Also available on Steam
Rock Crusher is an incremental game with a huge skill tree where you start crushing rocks with a saw blade, collect valuable resources that come out, and then use them to buy upgrades. Slowly, you'll get to discover the secret of the galaxy!
Crush rocks
Blow valuable materials to collect
FEATURES
- Crush rocks
- Blow resources to collect
- Giant skill tree
- Passive gadgets
- Idle earning
- Prestige
- Bosses
- Lucky wheel
- Collectible
- Achievements
- Save slots
Note: this game is still in very early development, the feature list is subject to change.
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Updated | 28 days ago |
Status | In development |
Platforms | HTML5, Windows, macOS, Linux |
Rating | Rated 4.3 out of 5 stars (3 total ratings) |
Author | Mini Fun Games |
Genre | Simulation |
Made with | Unity |
Tags | 2D, Casual, Clicker, Idle, Incremental, Indie, Minimalist, Singleplayer, Space, storygame |
Links | Steam |
Download
Download NowName your own price
Click download now to get access to the following files:
Demo 1.1.6 - Windows.zip 79 MB
Demo 1.1.6 - Linux.zip 67 MB
Demo 1.1.6 - Rock Crusher.app.zip 97 MB
Development log
- Downloadable files added28 days ago
- Rock Crusher's demo is out now!32 days ago
Comments
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funny !
i made a crusher too ;) :
https://volkerhoffmann.itch.io/nonsense-crusher
Unable to parse Build/WebGL.framework.js.gz! This can happen if build compression was enabled but web server hosting the content was misconfigured to not serve the file with HTTP Response Header "Content-Encoding: gzip" present. Check browser Console and Devtools Network tab to debug.
Hi, thanks for the report. I’ve added downloadable files so you can play the demo locally. But can you tell me what browser you were using?
i think it has potential, but as someone else mentioned the skill tree is a little weird. seeing that you need new resources to get certain upgrades when you don't realize you need a separate upgrade to get that resource makes you feel stuck. the pacing is pretty weird since once you get certain upgrades, you can basically get every upgrade until you need to grind the next tier.
pretty cool though, would like to see where it goes :3
i cant even afford the first upgrade
I like chicken nuggets
this game is a lot of fun once you get the upgrade to make yellow blips worth more every 5 seconds. shame it takes 45min to get ther
there is a lot wrong with the skill tree. energy rocks shouldn't be before getting something to use energy on, it's an active downgrade. spawn rate should before quantity up as you hit the roadblock of not enough rocks spawning before energy or health become a problem. crush damage is worthless past level 1 because the spawn rate and crush/sec is so much better. getting blue rocks to spawn shouldn't be so far off since you run into 5 things that use it before you can even think about getting it so by the time you can buy it you're not making a choice since all relevant upgrades have already been obtained. overall progression is just way too slow, after maxing out crush/sec and blow strength my profits flat-lined and no upgrades really helped improve things
Hi, the game’s balancing will be improved in the future :) Thank you for your support at the current stage of the game!